If you turn on the Linker list option, the linker will generate a MAP file that tells you how memory are allocated in the object file. Alternatively, if you use a text editor to examine the 181 KB txt file, you can also see there are less than 181/3 =60.3 KB object code. The lines started with @ are the address of what come next. The last line with a single character q is just to mark the end of file. The rest of the lines you will see the consecutive bytes represented in three ASCII characters for a single byte. Each line will show at least 1 but up to 16 bytes. (The majority of such lines are 16 bytes.) Just take a look, it is quite simple to understand.
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